Continuity Development Progress


Sharing Continuity's Development Cycle.

Continuity is a game inspired by 0x10c, a cancelled project that Markus Persson was working on. The project is currently in its prototyping stage so many things will change from current. I'm trying to recreate the project using the Godot engine. I could write my own engine using Java and LWJGL but decided it would take a long time and would be too complicated, Godot has all the features I'll need. The game will feature single player, multiplayer, texture packs, 3 gamemodes, planets, stars, solar system generation, ship editor, a computer, and much more that I'm still thinking about. 

Most things you see in the screenshots above will most likely not be in the final game

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